Devlog 2/13/24
Abscura: The Proving Grounds » Devlog
Abscura change log for the day:
- Shop system is in a like 70% working state at the moment. Still wanna expand it.
- Added minimum size check for dungeon generation. Explorable area should be at least 10% possible map area. No more RNG baby dungeons.
- Pathfinding algorithm now supports mobs attempting to flee from player
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Abscura: The Proving Grounds
A top-down, dungeon-crawler with RPG combat. It is inspired by SMT, Pokemon Mystery Dungeon, and PC-98/DOS graphics.
Status | Released |
Author | jakey_breaky |
Genre | Role Playing, Strategy |
Tags | Fantasy, JRPG, MS-DOS, pc98, Perma Death, Roguelite, Turn-based |
Languages | English |
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- Snapshot 1.4.2 (Latest Version)Apr 03, 2025
- Kalipsi-Bib (Art)Jan 26, 2025
- Snapshot 1.4.0Nov 24, 2024
- Devlog 10/25/2024Oct 25, 2024
- Streaming Development Live on Twitch!Aug 26, 2024
- Devlog 8/22/2024Aug 22, 2024
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