Devlog 2/13/24
Abscura: The Proving Grounds » Devlog
Abscura change log for the day:
- Shop system is in a like 70% working state at the moment. Still wanna expand it.
- Added minimum size check for dungeon generation. Explorable area should be at least 10% possible map area. No more RNG baby dungeons.
- Pathfinding algorithm now supports mobs attempting to flee from player
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Abscura: The Proving Grounds
Death isn't the end for you is it?
Status | Released |
Author | jakey_breaky |
Genre | Role Playing, Strategy |
Tags | Fantasy, JRPG, MS-DOS, pc98, Perma Death, Roguelite, Turn-based |
Languages | English |
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- Devlog 5/16/2024 (AI & Status Effects)May 16, 2024
- Titania's Castle (Concept Art)May 10, 2024
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